<?xml version="1.0"?><rss version="2.0">
<channel>
<title>Mercenary Enclave Productions: Newsfeed</title>
<link>http://mercenary-enclave.com</link>
<description>The latest news on the developments of Mercenary Enclave Productions, makers of PatchFusion and Furnarchy modules.</description>
<item>
<title>Software Update: DragonSpeak Constructor 1.2.4</title>
<link>http://mercenary-enclave.com/news.php?show=201</link>
<description>This has been sitting for entirely too long, and for that I apologize. However, I hope you'll all be interested in the changes... and fixes, of which this has several.&lt;br&gt;&lt;br&gt;===1.2.4 Changelog===&lt;br&gt;Added: Variable window now shows counts for both normal and string variables&lt;br&gt;Added: Variable window now displays array defines as the DS compiler sees them&lt;br&gt;Added: Variable window now displays total used variable array entries&lt;br&gt;Added: DS Line counter now scans only the selection if text is selected.&lt;br&gt;Added: Selection character length display, &quot;Sel: &quot; on the statusbar.&lt;br&gt;Modified: Replace All button now DOES actually replace all occurrences, not just below the current selected point.&lt;br&gt;Modified: Minor code cleanup&lt;br&gt;Fixed: Variable list readouts not quite clearing as intended on loading a new file&lt;br&gt;Fixed: DS Wizard: Fix wordwrapping in description display.&lt;br&gt;Fixed: DS Wizard: Fix text not autohighlighting in variable entry&lt;br&gt;Fixed: Section addition no longer lets you add all-spaces sections. They're easily stripped by mistake.&lt;br&gt;       Recommend usage of &quot;---&quot; or &quot;===&quot; or something similar for breaks instead.&lt;br&gt;Fixed: Accidental message reuse with section adding/renaming.&lt;br&gt;Fixed: Code-completion growth bug on Vista+&lt;br&gt;&lt;br&gt;Go get it &lt;a href=&quot;furcprojects.php#DSConstruct&quot;&gt;here!&lt;/a&gt;</description>
<pubDate>Wed, 05 Oct 2011 22:46:55 -0500</pubDate>
<guid isPermaLink="false">POSTID=201</guid>
</item>
<item>
<title>Software Update: PatchFusion 2.6.1</title>
<link>http://mercenary-enclave.com/news.php?show=200</link>
<description>Finally, another release. This update's big deal is finally adding a step calculator, though it has limits - it stops on reverse gotos. Be aware. But for the average user of Kitterspeak looping, this should do well, or at least a lot better than forcing you to calculate it all yourself! Just hit the new &quot;Auto&quot; button next to the KS step count in the GIF export dialog.&lt;br&gt;Thanks go to Rew and Dull here for spurring this addition and helping me work some of the issues out. :P&lt;br&gt;&lt;br&gt;=V2.6.1 Changelog=&lt;br&gt;&quot;WAFFLES!&quot;&lt;br&gt;+-First version of automatic KS step calculator for Gif export.&lt;br&gt;m-Internal changes to use a different edition of the GIF libraries.&lt;br&gt;&lt;br&gt;Get &lt;a href=&quot;pfusion.php&quot;&gt;PatchFusion!&lt;/a&gt;&lt;br&gt;&lt;br&gt;Oh yeah - I know updated source hasn't been available for a while, that will probably change again soon and I'll get around to posting it again. Sorry about that, if you're interested in it.</description>
<pubDate>Sat, 30 Jul 2011 19:45:34 -0500</pubDate>
<guid isPermaLink="false">POSTID=200</guid>
</item>
<item>
<title>Few new bits - I'm not dead!</title>
<link>http://mercenary-enclave.com/news.php?show=199</link>
<description>I've been busy, but I'm not actually dead here! :P&lt;br&gt;Anyhow, I've updated/modified the &lt;a href=&quot;hobbies.php&quot;&gt;hobbies&lt;/a&gt; page to more accurately reflect the gaming collection right now, and added a new &lt;a href=&quot;lothpics.php#Jyx&quot;&gt;image of Lothus&lt;/a&gt; to his character artwork page. (The second one by Jyx!) Awesome! :D</description>
<pubDate>Thu, 09 Jun 2011 13:53:08 -0500</pubDate>
<guid isPermaLink="false">POSTID=199</guid>
</item>
<item>
<title>New Logo!</title>
<link>http://mercenary-enclave.com/news.php?show=198</link>
<description>Well, first off I have to admit, my lazybutt self has been sitting on this one for entirely too long, but it's finally here! The phoenix design was done by Jyx, after a bit of random talking one night. Thank you SO very much - and I feel rather silly that I'd never gotten around to putting it up. Whoops! @.@&lt;br&gt;Later there's probably going to be a bit more work to make it blend a bit better, but... for now, it'll do. Yay!</description>
<pubDate>Thu, 31 Mar 2011 21:00:00 -0500</pubDate>
<guid isPermaLink="false">POSTID=198</guid>
</item>
<item>
<title>Digimon font added!</title>
<link>http://mercenary-enclave.com/news.php?show=197</link>
<description>Well, as I mentioned in the last post, I had a font I and a friend had been working on. :P She needed a title font for a papercraft website and so we got talking. She ended up making the bitmapped source, which I vectorized and turned into a TrueType font. :) I just don't get to work on fonts very often, and we didn't find any obvious ones on a quick search, so it was done. :P It could still use a bit of work on technical aspects, but in general I think it came out pretty well. Maybe somepoint if enough people poke I'll try to clean up those aspects. xD&lt;br&gt;&lt;br&gt;Download the &lt;a href=&quot;otherstuff.php#Digimonfont&quot;&gt;Digimon font&lt;/a&gt;!</description>
<pubDate>Thu, 17 Feb 2011 16:09:52 -0600</pubDate>
<guid isPermaLink="false">POSTID=197</guid>
</item>
<item>
<title>Fixed file links</title>
<link>http://mercenary-enclave.com/news.php?show=196</link>
<description>Sorry about that - some of the downloads for F2 modules were broken. :/ They've been fixed. I'm not dead... just a little inactive right now. :P I've got some non-critical bugfixes in the works for DSC, and things like that.&lt;br&gt;There's also a font I need to upload here later, actually. Random stuff. :)</description>
<pubDate>Wed, 09 Feb 2011 22:32:51 -0600</pubDate>
<guid isPermaLink="false">POSTID=196</guid>
</item>
<item>
<title>Software Update: Furcadia Temp Clearing Utility</title>
<link>http://mercenary-enclave.com/news.php?show=195</link>
<description>The &lt;a href=&quot;furcprojects.php#FurcTempClear&quot;&gt;Furcadia Temporary File Clearing Utility&lt;/a&gt; has been updated, I've added more colors for clarity, and more importantly, removal of Dynamic Avatars is now supported. Source has been updated too, as I changed several things in the process. (The previous change had been little more than an added folder.)</description>
<pubDate>Sun, 05 Dec 2010 14:29:02 -0600</pubDate>
<guid isPermaLink="false">POSTID=195</guid>
</item>
<item>
<title>Thanksgiving!</title>
<link>http://mercenary-enclave.com/news.php?show=194</link>
<description>Just wishing all of you in the USA a happy Thanksgiving! (If a little late, considering. Hah. :P) Mmm, turkey day.</description>
<pubDate>Thu, 25 Nov 2010 22:19:17 -0600</pubDate>
<guid isPermaLink="false">POSTID=194</guid>
</item>
<item>
<title>Bugfix update: Dragonspeak Constructor</title>
<link>http://mercenary-enclave.com/news.php?show=193</link>
<description>Just a quick bugfix update! These are basically regressions/mistakes that happened in the highlighter upgrade and got missed. Whoops. :( The top one here makes it a pretty important update, however.&lt;br&gt;&lt;br&gt;==V1.2.1 changelog==&lt;br&gt;Fixed: Highlighter freeze with unbounded string. :(&lt;br&gt;Fixed: Variable highlighter wasn't accepting _ as part of a variable name.&lt;br&gt;</description>
<pubDate>Sun, 21 Nov 2010 19:28:26 -0600</pubDate>
<guid isPermaLink="false">POSTID=193</guid>
</item>
<item>
<title>New art!</title>
<link>http://mercenary-enclave.com/news.php?show=192</link>
<description>Hee. These should have been put up a while back, but I was a lazy bum and didn't. Oops. Anyway, I've put up two new portraits of Lothus on his &lt;a href=&quot;lothpics.php&quot;&gt;picture page&lt;/a&gt;. One's by &lt;a href=&quot;http://esg.deviantart.com&quot;&gt;ESG&lt;/a&gt; and is an absolutely awesome watercolor full-body (well, almost xD) portrait. The other is by &lt;a href=&quot;http://saisashi.deviantart.com&quot;&gt;Meli&lt;/a&gt;, and is a digitally colored nonmapping port. ^^ Check 'em out!</description>
<pubDate>Mon, 08 Nov 2010 21:13:53 -0600</pubDate>
<guid isPermaLink="false">POSTID=192</guid>
</item>
<item>
<title>Software Update: Dragonspeak Constructor V1.2</title>
<link>http://mercenary-enclave.com/news.php?show=191</link>
<description>All right! Finally! Dragonspeak Constructor has been updated to version 1.2.&lt;br&gt;Plenty of tweaks, edits, and some really neat new stuff!&lt;br&gt;&lt;br&gt;Go pick it up on the  &lt;a href=&quot;furcprojects.php#DSConstruct&quot;&gt;Furcadia projects&lt;/a&gt; page!&lt;br&gt;&lt;br&gt;(And if you feel like supporting my work, there's always the donation button on the side of the page. :P)&lt;br&gt;&lt;br&gt;==V1.2 Changelog==&lt;br&gt;Added: Auto-Completion/Line search! Type a word, then Control-Space to bring it up. You can continue typing to narrow the search.&lt;br&gt;Added: Quick-close button on Line Find bar.&lt;br&gt;Added: Now you can turn off the main toolbar if you want a little bit of extra space.&lt;br&gt;Added: Sort button in the Variable list window, so you can sort it on call if you wish.&lt;br&gt;Added: Syntax highlighter now recognizes variables inside { } strings.&lt;br&gt;Added: Syntax highlighter now displays trigger pairs differently, like DSedit.&lt;br&gt;Added: Autocomment options to editor rightclick menu.&lt;br&gt;Modified: Line Finder bar controls now scale with width, to a degree.&lt;br&gt;Modified: A few small internals in Draconic Magician, reorganization for later.&lt;br&gt;Modified: Updated to work with new version of compiler.&lt;br&gt;Modified: Updated to new version of syntax highlighter engine.&lt;br&gt;Modified: Some other small internal aspects, resource reorganization.&lt;br&gt;Modified: DSCUrls.ini format has changed for easier reorganization/insertion. Old format is no longer compatible.&lt;br&gt;Fixed: HTML exporter now sets background color correctly.&lt;br&gt;Keys: Fixed a bunch of Object-related lines not having the correct icon.</description>
<pubDate>Fri, 29 Oct 2010 23:23:03 -0500</pubDate>
<guid isPermaLink="false">POSTID=191</guid>
</item>
<item>
<title>Yeah, I know...</title>
<link>http://mercenary-enclave.com/news.php?show=190</link>
<description>I know there was supposed to be a DSC update some time ago. I'm sorry, I've got it mostly done but there's still some things I need to work out. It's been a relatively busy time for me lately. Neat stuff, though... like seeing the Broadway production of Fiddler on the Roof and then Judy Collins.&lt;br&gt;&lt;br&gt;Just letting you guys all know that I'm not dead here and it hasn't been forgotten! :D ... It's just a little slow. &gt;.&gt;</description>
<pubDate>Mon, 18 Oct 2010 14:12:52 -0500</pubDate>
<guid isPermaLink="false">POSTID=190</guid>
</item>
<item>
<title>Software Update: PatchFusion 2.6</title>
<link>http://mercenary-enclave.com/news.php?show=189</link>
<description>Hey! There's a new version of PatchFusion released! :D&lt;br&gt;&lt;br&gt;Changelog for V2.6:&lt;br&gt;&quot;What if you hold it upside down?&quot;&lt;br&gt;+-Flip images vertically&lt;br&gt;+-Flip images horizontally&lt;br&gt;m-Updated and modified to work with newer compiler version.&lt;br&gt;m-Minor internal changes, mostly relating to error dialogs and string resources.&lt;br&gt;&lt;br&gt;Get it over at the &lt;a href=&quot;pfusion.php&quot;&gt;PatchFusion&lt;/a&gt; page!</description>
<pubDate>Sun, 03 Oct 2010 14:25:12 -0500</pubDate>
<guid isPermaLink="false">POSTID=189</guid>
</item>
<item>
<title>Server move!</title>
<link>http://mercenary-enclave.com/news.php?show=188</link>
<description>Well, we just moved to a new server, this time hosted by our startup, &lt;a href=&quot;http://www.qiwitrails.com&quot;&gt;QiwiTrails Hosting&lt;/a&gt;. Take a look at it, you might see something you like! Full cPanel-based hosting is available, and it's quite reasonable if I do say so myself. :)&lt;br&gt;&lt;br&gt;In other news, I was holding off on releasing some stuff I've been working on until this move - if it went wrong and took longer than expected, I didn't want to have people after a new version in the middle. xD I should be releasing new versions of DSC and PatchFusion - DSC now has a form of code completion, and Fusion now has object flipping (H/V) for objects! There's still a few kinks to work out thanks to a compiler upgrade/change, but that's what's coming. ^.^</description>
<pubDate>Tue, 28 Sep 2010 19:16:14 -0500</pubDate>
<guid isPermaLink="false">POSTID=188</guid>
</item>
<item>
<title>Update: DuckDuckGoose</title>
<link>http://mercenary-enclave.com/news.php?show=187</link>
<description>It came to my attention the other day that DDG can cause crashes on Furcadia/F2 exit. The reason for this is that the module never did get updated to use the document folder for its configuration... and some systems wouldn't use the file redirection. This would result in write fail and thus a crash.&lt;br&gt;This has been updated.&lt;br&gt;&lt;a href=&quot;furnarchy2.php#f2DuckDuckGoose&quot;&gt;Version 1.0.1 of DuckDuckGoose&lt;/a&gt; can be found on the Modules page.&lt;br&gt;&lt;br&gt;Also, although I'm still putting on the finishing touches in regards to some usability things, DSC is getting code completion! &lt;a href=&quot;http://i113.photobucket.com/albums/n204/Syphor_2006/Furcadia/DSC-CodeCompletion-2.png&quot;&gt;Take a look!&lt;/a&gt; :D Hopefully I'll have this released soon.</description>
<pubDate>Mon, 23 Aug 2010 06:11:41 -0500</pubDate>
<guid isPermaLink="false">POSTID=187</guid>
</item>
</channel>
</rss>
